Power Stance is, however, susceptible to throws like Mental Awareness. AfterĪbsorbing an attack, cancel Power Stance into (Mental Alertness) Swaying Willow or Median Line Destruction to counter. Power Stance can also be canceled into any Special Move, including Special Step and Mental Alertness. EX Power Stance has no startup at all but does not last as long as HP. Regular versions of Power Stance start up in only 2 frames before absorption frames begin. Furthermore, if Leaping Side Kick whiffs during an anti-air attempt, Jin is sent flying forward, making an opposing player’s attempts to punish this move difficult. It takes some practice to use it in this manner but it has a large hitbox, quick startup, and combo potential. Leaping Side Kick functions much more reliably as anti-air. Mental Alertness is always vulnerable to throws though, so be careful of becoming predictable.Ĭrouching hp works as a decent anti-air attack, but Jin’s upper body is vulnerable during the uppercut. The timing on this is tight, so it'll take some practice before mastering the technique. If your opponent reacts with a jump, quickly Leaping Side Kick to counter. If your opponent stays grounded, Swaying Willow can be used for pressure or a Counter Hit. Mental Alertness has a short window of strike invulnerability on its startup which can be used to cause an opponent’s attack to whiff, allowing you to counter with Swaying Willow, so perform Mental Awareness at anytime during block strings. However, it won’t pass through Sagat’s Low Tiger Shot. Special Step boasts upper body projectile invulnerability, the speed of a regular dash, and covers half of the screen’s length, making it first priority when learning Jin. You can use it to gain ground on opponents, and it can be canceled into Special Step. Use Shun Masatsu to hit confirm.Īt mid range, make use of hk. Jin is only capable of dealing real damage at close range. This stance can be canceled into any other special move, super move, or even the creates one close and one far fireballĭevil Beam: Jin takes a giant step forward and throws a projectile across the screen with about 15 frames of invulnerability at the start EX causes the following hit to be considered a counter attack. We are aware of an issue that some customers may be experiencing during game installation which is related to Games for Windows LIVE. While the command list states that the second hit of Shun Masatsu is light punch, it can actually be performed with a heavy punch as well, though the result is the same.Ī parry / armored stance.
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